Esports and tournaments
Casters, observers, referees and a producer, in the arena or remote, with rounds that do not wait.
- CastersThe Mac and Windows client, wired headsetsTalkback both ways
- ObserversA browser on the observer PCsTalkback both ways; camera tally from ON Comms
- Producer and refereesA browser, or phones on the floorTalkback both ways
- ON CommsA cloud site, or your own server in the arenaForwards, never mixes; AES-256-GCM
- Stream DecksThrough Bitfocus CompanionPush-to-talk keys into ON Comms
- vMixTally from the switcherCamera tally into ON Comms
- Sound deskThrough an audio interfaceTalkback both ways
What goes wrong, and what ON Comms does
The production runs on PCs and Stream Decks.
Director, casters and observers talk from a browser or the Mac and Windows client; any Stream Deck key opens a line through Bitfocus Companion.
A call has to cut through a live round.
Make the producer’s line a priority: while they talk, every other line ducks by 6, 12 or 20 dB, or goes silent.
vMix is the switcher.
vMix tally turns each observer’s screen red on program and green on preview.
6 ms
median round trip for a push-to-talk press through the Companion hook — 1,200 presses, none lost, none left open. Our stress test, on a local network.
How it all fits together: How it works. What it runs on: the spec sheet.
Get your next event on it.
Create an account, add your casters and observers, and put a line on every Stream Deck.